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0 votes

I've build a GridContainer Node that sits inside an AspectRatioContainer and has an image and a background colour node as siblings.

Inside the grid are 16 squares.

When i resize the window, the image and background colour nodes all resize fluidly but the GridContainer 'snaps' to new resize points and doesn't scale exactly along with the rest of the Nodes.

notice left and bottom of the under image are showing

Godot version 4.0
in Engine by (12 points)

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