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0 votes

When i select a part of sprite in texture region, it doesn't reflects in view port. Pls help!!

Godot version 3.2.3
in Engine by (12 points)

Have you used parameters on Sprite:

  • Region

    • Enabled (On)
    • Rect (set values)

An image or clearer depiction on what you have tried would get you answers faster :)

Thank you for your reply :D

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