Hi Godot Experts, I am relatively new to Godot and I am having an issue with random character movement on an isometric plane.
I am attempting to recreate an old game I used to play called Ninja Farm that was unfortunately deleted by the developers.
Image Reference
I would like for the ninjas (AI) to randomly move around the scene while staying within the borders of the isometric view. They will then stay in that position for a few seconds, then move in another random direction to create the effect of wandering. Any idea on how to approach this?, I have looked up previous forums and videos but none seem to be relevant to the random movement within borders.
The tilemap I am using for the ground is in isometric view and each tile is 32x16. The area of which I would like the AI to be able to move is 15 tiles by 15 tiles - a square.
Thank you for taking the time to read this. If any more information is required, please ask, thanks.