I need to disable collision of tilemap

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:bust_in_silhouette: Asked By MemokingMH

I have a tilemap that has collision in it. I want to control the collision of it from script. Is this possible?

:bust_in_silhouette: Reply From: timothybrentwood

There are the set_collision_layer_bit(bit: int, value: bool) and the set_collision_mask_bit(bit: int, value: bool) to adjust the overall collision at runtime. There are a couple more in the docs here: TileMap — Godot Engine (stable) documentation in English

If you are wanting to set the change the collision of an individual cell at run time you can use set_cell()to change the tile to a different tile that doesn’t have collision.