This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

downloaded a demo project from github, made a manifest file. I did everything as written in the instructions, but when I launch the buttons on the smartphone are not active.

Godot version 3.2.3.stable.official
in Engine by (159 points)

1 Answer

0 votes

here's a tutorial on how to set it up correctly.

by (616 points)

sorry but i have godot vesion 3.2.3 on the new version admob is different

That video is for 3.2.3. I am pretty sure he posted it in his read me on github.

Everything turned out to be much simpler. I used the wrong godot version.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.