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0 votes

Hi guys, I'm not sure what I'm doing wrong here. Every time I try to set up a 3x3 bitmask for a tilemap, the same thing happens. See pictures, I think they include all relevant information.

How I set up the bitmask:

How it looks when I try to make a tilemap in the editor.

These are 16x16 tiles I'm working with, if that helps. I tried posting the links as embedded images but I can't figure out how to do that either. Sorry.

If you can help I'd be grateful.

Godot version 3.3
in Engine by (44 points)

1 Answer

+1 vote
Best answer

You almost have it! But you put the bits on the wrong places! Reverse where you have bits and where you don't have bits. Remember that you need to have the center bit selected in order to use a tile.

by (8,580 points)
selected by

That fixed it! Thank you exuin, I had missed that entirely in the docs, but there it is. Thank you!

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