0 votes

I wanna know how you can create empty cube meshes in Godot

in Engine by (19 points)

What do you mean by empty? Maybe what you want is to inverse the faces. If that's the case, there's a "Flip Faces" button under the mesh settings.

See: https://imgur.com/70MX28z

I want to make a cube mesh where only its sides exist and the mesh is empty inside

The only way I know is using collisions shape with out a MeshInstance , and set the size as you want , you maybe will need to set the translation after setting the size of the collisions shape .

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