This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

I wanna know how you can create empty cube meshes in Godot

in Engine by (19 points)

What do you mean by empty? Maybe what you want is to inverse the faces. If that's the case, there's a "Flip Faces" button under the mesh settings.


I want to make a cube mesh where only its sides exist and the mesh is empty inside

The only way I know is using collisions shape with out a MeshInstance , and set the size as you want , you maybe will need to set the translation after setting the size of the collisions shape .

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.