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0 votes
position += velocity * delta
position.x = clamp(position.x, 0, screen_size.x)
position.y = clamp(position.y, 0, screen_size.y)
Godot version 3.3.2.stable.official
in Engine by (12 points)

1 Answer

+1 vote

Context is important - you need to also share where you wrote this code.

It is likely this error is because you put this code outside of a function. It looks like the code from the official tutorial - if this is the case, this code should be indented so that it's inside the _process() function just like the code above it.

by (22,191 points)

thank you so much! this fixed my code!

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