+1 vote

Is there a way to convert PrimitiveMesh (like CubeMesh, PrismMesh, etc.) to ArrayMesh via script?

Godot version 3.3.2 stable
in Engine by (26 points)

1 Answer

+2 votes
Best answer

you can easily do this with surface tool by using comit() function

var surface_tool := SurfaceTool.new()
surface_tool.create_from(your_primitive_mesh,0)
var array_mesh := surface_tool.commit()

check out docs for more help

by (183 points)
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