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+1 vote

I'm trying to add a visual effect where the background of a menu has a constantly moving grid of scrolling lines, see here:

(note: I only want to do the grid of thin lines, not the vignette nor the thick vertical line that moves horizontally)
How would I go about doing this? I considered using an animated sprite with frames set to be each pixel movement of the grid, and alternatively physically moving a grid image and resetting its position before it can go completely offscreen, but I wanted to make sure if there are any better ways to achieve this first.

Godot version 3.2.3.stable
in Engine by (31 points)

1 Answer

0 votes

You can use a shader to scroll the image.

by (8,550 points)

The link you provided wasn't something I fully understood, but I did do some research about shaders and got the exact sort of effect I was looking for. Thanks!

(FYI for those reading this thread later: I followed a guide at

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