Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | sirvela | |
Old Version | Published before Godot 3 was released. |
Hi,
when writing a python script in a raspberry pi, there is a module for hardware access. Is there any way to access hardware resources (serial ports, SPI, I2C, GPIO etc) from GDScript?
In fact, many resources are file-like, so if I can use some sort of fopen-fwrite-fclose from GDScript would be enough, I think. Any chance?
You have the File class, but I don’t know if will work with device files…
A custom module for the engine may be the best option.
eons | 2016-12-13 14:49