Check for the error. May save you some headache debugging down the line. E.g.
var err=turn_control.connect("turn_changed",self,"turn_changed")
if err:
print("Error", err)
but if you don't care then do something like this by adding an underscore
var _err=turn_control.connect("turn_changed",self,"turn_changed")
There is a 3rd way but only works one variable at a time:
#warning-ignore:UNUSED_VARIABLE
var err=turn_control.connect("turn_changed",self,"turn_changed")