0 votes

Hello,im working on 2d game with a dedicated server and im new in networking and connection between server and clients, so i ask for algorithm to make the score being updated for the 2 players every round (it's a quiz game so i dont have world), anyone have idea how this gonna work's ?

Godot version 3.2.3 stable
in Engine by (12 points)

1 Answer

0 votes

Recommend Workflow

  1. Build your game so that it functions as a one player
  2. Test it vs a computer opponent.
  3. When you're confident that all the bugs have been worked out (very important)
  4. Add multiplayer functionality


A quick read on setting up multiplayer in Godot
A simple game to demonstrate score synchronizing

by (6,934 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.