0 votes

Whenever I'm adding any elements into a container, specifically a GridContainer, there will always be a miniscule amount of separation between the elements. No matter if it's images, buttons, ColorRects, and whatnot, it seems as if this problem is persistent. Don't worry, I've checked - the H and VSeparation are set to 0. I'm not sure if this is my problem, or something to do with Godot itself. Anyone have any idea to solve this? It's pretty annoying to deal with.
Thanks in advance.

Godot version 3.3
in Engine by (204 points)

1 Answer

0 votes
Best answer

Huh. After closing and opening the scene multiple times, it seems to have fixed itself? It's honestly quite confusing.

by (204 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.