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+1 vote

I was wondering if I could create a game with support of coding. For example having a game about launching rockets and having a way for player to code some functionality. Can I change script of a node at runtime? How?
And if it’s possible, how can I create api for coding behavior? I could allow players to script in plain gdscript, but it will require engine knowledge and if used incorrectly could let to players accessing other code of the game. Maybe I can create methods that player can access, but can’t built-in.

Godot version 3.x
in Engine by (102 points)

Thanks, that should be it! If all said there is true, I could implement it.

1 Answer

+3 votes
Best answer

Version 3.3.3
Use method:
target_node.set_script(load("res://NewScript.gd"))

It replaces existing script on any nodes.

by (324 points)
selected by
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