This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

hello , i understand what vulkan is .
and i didn't install vulkan before , so to use godot 4 in the future , what the steps that i need to do so godot 4 works properly .
i know it might be my question is too early to post .
and thank you .

Godot version godot 4
in Engine by (22 points)

Godot 4.0 will not have OpenGL support, it will only support Vulkan.

Hardware supporting Vulkan includes:

  • NVIDIA Kepler (GeForce 600 series) or later
  • AMD GCN or later
  • Intel Skylake IGPs or later (not relevant if you have a dedicated GPU)

Thank you , I saw a video about this

1 Answer

0 votes
Best answer

Vulkan is what the new engine will use to render scenes, it will be a part of Godot 4 just like GLES2 and GLES3 are a part of Godot 3, so you won't have to install anything to be able to use it.

As long as your own system (hardware) supports the Vulkan API, you're good to go!

by (1,016 points)
selected by

Thank you , I was worried about this , if I need to install something like with c# for Godot mono version

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.