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0 votes

i want to get node from Main.scene to script in block.scene


the block.scene not in the main.scene beacuse block.scene will automatically show up

how to get_tree sprite in other scene ?
here is the screenshot

enter image description here

Godot version 3.3.2
in Engine by (14 points)

1 Answer

0 votes

This is bad concept design, because your components will be tightly coupled. Instead, you can pass reference to Main node to your when you instance this node, for example:

var main 

var block = Block.instance()
block.main = self

so instead of get_tree().get_parent() you will simply write main.

Or you can expose it as member of Singleton class (

var main

func _init():
  Provider.main = self

then get_tree().get_parent() can be written as Provider.main.

by (1,656 points)

i see.. thank you for the answer... i'll try it then

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