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I implemented Google Play Services in my game to have leaderboard. It signed in well in my phone, but it doesn't connect to Google Play account in other two devices I tested. Any idea what could be the reason and why it works in my phone without a problem and not in other devices?

Loading circle disappears in a few seconds, then nothing happens, no welcome message, no sign in, no "choose account" message, just nothing.

Godot version 3.2.3
in Engine by (373 points)

To be honest, I have a feeling that might be a 'Google' problem, more so than yours or Godot's. Then again, I don't know. I'm not sure if this will help, but you could contact them through this link:
Hopefully everything works out for you.

Thank you for the reply!

Resolved! Google resigned apk with a new SHA-1, and I had to create a second set of OAUTH credentials for it. Works well now!

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