The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

0 votes

I don't know how to attach images from my machine here <_<... so I'll just describe my problem very shortly here.

important edit -> you can recreate this pretty simple by just taking a cube and a base armature in blender, export this as described and import it in godot. it will not be a skeleton.

also here is the reddit thread with pictures:

reddit-thread about the same topic with pictures

example 1

example 2

These two videos pretty much explain what i was trying to do. Importing an animated character model with gltf 2.0 (.glb) format from blender to godot.

Everything works fine. There is only one thing going wrong which does not happen in the videos. My sceleton is not recognized as a sceleton in Godot. It just becomes a Spatial Node. Every Bone becomes a Spatial Node as well. In the two example videos they are recognized and imported as a skeleton Node.

My animations are all working perfectly, but i can not acces my sceleton and bones, since they are not imported as such, which of course is a huge issue. I've tried every export setting from blender (one way shown in the videos) and every import setting in godot. I am just clueless and would really appreciate any help.

Godot version 3.2.3.stable
in Engine by (12 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.