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0 votes


is there some code around, to stick a RigidBody to a moving KinematicBody in 3D?



in Engine by (169 points)

1 Answer

0 votes

an easy way would be to "stick" it into the KinematicBody as a child.

by (4,088 points)

Hi klaas,

yes, but then my RigidBody doesn't notice other StaticBodies anymore. I think I have to write some code for my KinematicBody.

Any help/advices are appreciated. Exists a demo about this?



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