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+1 vote

If you use this, will it work?:

node.connect("body_enter", self, "test")

sync func test(body):
   #do stuff

I mean, will it be called in the network?

in Engine by (1,124 points)
edited by

1 Answer

+1 vote

Just tried it in Godot 3.0. Doesn't work. I guess you'll have to do this:

node.connect("signal", self, "send_do_stuff")

func send_do_stuff:

sync func do_stuff():
    # do stuff
by (16 points)
edited by
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