Does Godot 3.3.3 support iOS bluetooth gamepads?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By reconor

Looking for help confirming support for bluetooth gamepads on iOS. Using an 8bitdo controller which works on Godot builds for Windows; but iOS Godot projects are not detecting input from the controller. The controller works on other iOS apps.