Node not found in high level multiplayer

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By AesynthGrey

This is the error I get when I try to spawn my players in my game.

ERROR: Node not found: locallevel.
At: scene/main/node.cpp:1381
ERROR: _process_get_node: Failed to get path from RPC: locallevel.
At: core/io/multiplayer_api.cpp:256
ERROR: Invalid packet received. Requested node was not found.
At: core/io/multiplayer_api.cpp:204
ERROR: Node not found: locallevel.
At: scene/main/node.cpp:1381

I really need help I can’t spawn my players.

:bust_in_silhouette: Reply From: Andrea

very likely the server and client have a different tree structure, therefore the RPC call cannot find the node that was supposed to find (because on the server it has one name, and on the client another name)