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0 votes
  1. I want:

  2. I get:

  3. Question: how? It possibleuse - use RigidBody2D for vertical falling balls, Y axes motion only?

You can play this game or see sources.

in Engine by (44 points)

You probably want KinematicBody2D for non-physically-realistic movement of objects.

Can you explain a bit more what you want to achieve? maybe you don't need physics at all (if it is what I think).

1 Answer

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Best answer

I use KinematicBody2D. And add RectangleShape2D.
Balls now moved down only.


by (44 points)
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