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+1 vote

I am making a 2d dungeon crawler and I want to make the levels and enemies generate randomly and make them change after some time how should I go about this?

Godot version 3.3.3
in Engine by (37 points)

1 Answer

0 votes

There are many ways to acomplish what you need, here is some technical stuff you can read: document

And you can also find some implementations in rougue basin.

The most easy algorithm is BINARY SPACE PARTITIONING, of course the dungeon area is simple and not "organic".

by (1,002 points)
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