+1 vote
func _input(event):
if event.is_action_pressed("my_action"):
Godot version 3.2.3
in Engine by (31 points)

Can you show more code? Nothing seems wrong with this.

  1. You might have not assigned the correct mouse button to the input: ("my_action").

  2. It is case sensitive, so anything like Myaction or MyAction won't work.

  3. The 2 points up is also true for the animation name.

  4. I need some more code and the animation for more troubleshooting.

1 Answer

0 votes

Not enough information... could be a number of things...

Do you get errors in the debugger? If so, could you copy/paste them here?

What node is this script attached to? What nodes are in the tree?

There are a lot of tutorials out there for this ... Try a YouTube search for Godot animation tutorials.

by (215 points)
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