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I am new here, and in Godot, and also in Game development. I try to create a label using GDScript and apply a custom_styles/normal on it. I can't find any documentation or post anywhere that explain it.

I already created the ".tres" style.

Any Idea?

    var label: Label =
    label.set("custom_styles/normal", "res://path_to_tres/example.tres")


Godot version v3.3.3.stable.official
in Engine by (15 points)

1 Answer

0 votes
Best answer

You also need to load the resource by calling the load() function and passing that path as a parameter.

by (8,580 points)
selected by

It works!

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