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0 votes

I really do not want to use a module and recompile. So I was wondering if there is a way I can serve ads through an httpclient or something similar.

in Engine by (14 points)

Not that I'm aware of. The engine doesn't have that by default, probably because there are lots of ad systems that could be worth it, and it would need a unified interface for script access (maybe?) that would not interfer with all other platforms Godot can export to.
That said, compiling is not that hard. You don't need C++ knowledge to do it, as long as you follow the steps in the docs :)

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