0 votes

I really do not want to use a module and recompile. So I was wondering if there is a way I can serve ads through an httpclient or something similar.

in Engine by (14 points)

Not that I'm aware of. The engine doesn't have that by default, probably because there are lots of ad systems that could be worth it, and it would need a unified interface for script access (maybe?) that would not interfer with all other platforms Godot can export to.
That said, compiling is not that hard. You don't need C++ knowledge to do it, as long as you follow the steps in the docs :)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.