I am making a mobile game for my friends and I to play, but one of them has an iPhone, and nothing else. Normally, this wouldn't be a problem, except I don't have a Mac.
I have an Acer Laptop running Windows 10, and a Dell Optiplex 380 running Linux Mint 20.2 Cinnamon, and I don't really want to buy a Mac, because of how expensive they are, and would prefer to use my Dell Optiplex 380 to compile it.
Is there any way I can do that?
Thanks in advance.
Godot Engine Version: Godot Engine 3.3.3 (Steam)
Language Used: GDScript
OS: Linux Mint (Linux)
OS Version: 20.2 Cinnamon