So, I have a
GunTemplate scene & I made an AK-47 & a Glock-17 that inherit from it. They all share the same script & I found a problem; if I call a method on the AK-47 or Glock, like
_ready(), it calls the method in both of them. How do I fix this? I tried setting ‘Local to Scene’ on in the shared script, but that didn’t work.