How to detect if 2 collision bodies are touching?

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:bust_in_silhouette: Asked By DPadderz

I’m trying to make a game where the camera rotates when you touch a certain Area2D, but I don’t know how to detect if a KinematicBody2D and Area2D are touching or not. Any help?

:bust_in_silhouette: Reply From: harmony

dupe question, see this answer: https://forum.godotengine.org/16577/how-to-detect-a-collision-with-an-area2d