I have a problem with mouse filter Stop. It doesn't seem to work if _Input() is called
the spatial node has this script attach to it
public override void _UnhandledInput( InputEvent @event )
if ( @event is InputEventMouseButton inputEvent )
if ( inputEvent.ButtonIndex == (int)ButtonList.Left && inputEvent.Pressed )
The Stop filter works if i use UnhandledInput but once i changed it to just Input() or just use Input.IsActionJustPressed("left_mouse") inside the process() function the panel node doesn't stop the propagation.