Weird question but...
Basically im making an FPS, i created a rigidbody node with the same model as the enemies with a simple cilinder shape, nothing else, when an enemy dies this node spawns in it's place, this all works as intended.
BUT...
For some reason, the rigidbody nodes seem to stand upright by themselves, even if you push and "trip" them, they slowly stand upright again as if they were "buoyant" or something, i cant seem to make them lay down and stay down.
Any ideas?