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Asked By | 25jp |
When I start Godot the screen gets all buggy and when I start a project this error appears:
Error _display_error_with_code: SceneShaderGLES3: Program Link FAILED:
Fragment shader(s) failed to link, vertex shader(s) failed to link.
unexpected error.
unexpected error.
At: drives/gles3/shader_gles3.cpp:164
ERROR: get_currency_version: SceneShaderGLES3: Program LINK FAILED:
Fragmente shader(s) failed to link, vertex shader(s) failed to link.
unexpected error.
unexpected error.
At: drivers/gles3/shader_gles3.cpp:502
Error: get_current_version: Method Failed, Returning: ___null
This also happens with gles2
My Specs
Processor: AMD Phenom™ ||N970 Quad-core Processor 2.20 GHz
4gb of ram
Graphics Card: ATI Mobility Radeon HD 6550
My Graphics Card supports opengl 4.1
Images: