Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Zylann | |
Old Version | Published before Godot 3 was released. |
I am creating a vertical scroller with a parallax background. I tried to make it mirror forward (-y in 2D), so I set Mirroring to (0,-512) because the texture has a height of 512 pixels.
However, when I do that the game freezes at the startup screen…
Is this a bug?