Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | GameVisitor | |
Old Version | Published before Godot 3 was released. |
Hi all,
Ares there any issues with sounds / music specific to ios ?
whether using script [set_stream() , play()…] or even just by adding a stream player with autoplay, no sound whatsoever is heard from the test iphone i am using.
PS: No, the phone is not silenced
Same scene runs perfectly fine under : Linux, MacOS, and even Android phone…
Any tip would be appreciated.
Thx
I am using Godot version 2.1 official and stable
GameVisitor | 2017-02-01 19:20