hi
i am tryng to put online my simple multiplayer game , in https , not my fault... so
when i try to play my game in the webpage it give me an error in the server:
An unspecified issue took place while processing the certificate that made it unacceptable.
in server i have a .crt and .key in the server, + used the *.crt, *.key + in export and loaded the crt file in network/ssl/certeficates
in client i have a .crt , + used the *.crt, +loaded the crt file in network/ssl/certeficates
and the code is
_client.trusted_ssl_certificate = load("res://path/to/cert")
_server.private_key = load("res://certificate/privatecrt.key");
_server.ssl_certificate = load("res://certificate/crt.crt");
what am i missing?