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+1 vote

I'm making an editor for the player to change colors of their character, but the changes to the material don't stay after closing the game. Is there a way to set 'material.albedo_color' 'to a value permanently?

Godot version 3.2.2
in Engine by (26 points)

1 Answer

0 votes

Usually, this is to do with checking the material "Local to Scene" property.

by (202 points)
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