0 votes

My mobile game's Godot splash screen (using defaults) stopped loading after I upgraded my test device to Android 12.

Is there something I'm missing in project or editor or export settings to fix this? Currently what's showing up instead of the normal splash is my adaptive foreground launcher icon.

Thanks!

Godot version 3.4
in Engine by (19 points)

1 Answer

0 votes

Nothing wrong on your part. Problem is in Godot itself.
Several issues on Github describing the same case.

by (60 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.