Where the hell are typeof() constants??

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:bust_in_silhouette: Asked By Inces

Nowhere in docs, nowhere in editor help. I am trying to find type 17.

:bust_in_silhouette: Reply From: Gluon

It allows you to determine what a variable is so if you use typeof() with a variable from an array for example you can find out if it is an integer or something else.

Found this in the documentation here
GDScript reference — Godot Engine (stable) documentation in English

Variable pattern

Matches the contents of a variable/enum:


match typeof(x):
    TYPE_REAL:
        print("float")
    TYPE_STRING:
        print("text")
    TYPE_ARRAY:
        print("array")

Gluon | 2021-12-09 20:14

There are just 3 examples od enum I was looking for, but that actually helped, I could find the rest by typing TYPE_. Link in Godot editor help is misleading. Thanks :slight_smile:

Inces | 2021-12-09 20:24