Hi,
i want to make a tile-based game and the tiles have certain properties called TileType
. So i inhereted Tileset
with an additional Array which is basically a function from tile id -> TyleType
. A TileMap
script is iterating through the used cells and building a Dictionary which is a function like tile coordinates -> TileType
. This works quite fine and allows me to make changes on the map and the TileTypes
are always correct, but it seems unnecessary to build this tile coordinates -> TileType
Dictionary at run-time.
Is there a way to build a Resource when the project is run/build? If so, the dictionaries only need to be build once and are instantly accessible for every map.
PS: Why is mother
a sugegsted tag for my issue? That's super weird...