Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | lewis glasgow |
im making a spider man wall crawling mechanic and i need him rotate to look at the wall/slope
look_at(Camera.get_global_transform().origin, Vector3.UP)
//////rotate_object_local(Vector3(0,1,0), 3.14) // to look in the opposite direction
You can make it look or rotate in the opposite direction of the camera angle.
ramazan | 2021-12-21 09:42