Hi, i am writing a 2D multiplayer coop game. I will add lobby, chat , inventory, level, matchmaking etc to my game. Actually i added Inventory and level system with Nakama. So i can retrieve this information from local server with Nakama.
But i feel like Nakama does not have much example. So i really need to see more examples to understand real time multiplayer networking on Nakama well.
Is there any other framework that we can implement with less effort? Or should i continue with Nakama
(Btw i really liked Nakama documentation and Admin panel)