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0 votes

Hi, i am writing a 2D multiplayer coop game. I will add lobby, chat , inventory, level, matchmaking etc to my game. Actually i added Inventory and level system with Nakama. So i can retrieve this information from local server with Nakama.

But i feel like Nakama does not have much example. So i really need to see more examples to understand real time multiplayer networking on Nakama well.

Is there any other framework that we can implement with less effort? Or should i continue with Nakama

(Btw i really liked Nakama documentation and Admin panel)

Godot version 3.4
in Engine by (27 points)

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