2d top-down game. player controller - movetomouse
e.g. we've got a var speed
and player moves toward some direction
I want him to "warp" almost instantly for a 100-150 px but not to animate it, I want to see how it's speed increases for a bit, and then decreases right at the end of a warp.
visual effects I will add by myselft I just need help to understand how to "boost" him.