I don't believe there is currently an option to track all fired signals. However, you can do a quick and easy test with some simple print statements.
func signal_sender() -> void:
print("sending signal")
emit_signal("my_signal")
func fires_on_signal() -> void:
print("signal received")
Of course, you would need to add a connect in there somewhere to ensure that when the signal fires it is heard. Check out the Signals documentation for more info on the connection. Let me know if you still have troubles.
Happy coding!