0 votes

extends Label

func ready():
if Input.is
actionpresed("uienter"):
self.visible = fasle

why isn't it vanishing?

Godot version latest version as of January 12th 2022
in Engine by (14 points)

also, attach simple scripts like these to the main node in your scene. It's a lot easier to handle.

1 Answer

+1 vote

the ready function runs only once, when the node enters the tree.
I'd suggest you use the _input() function like this:

func _input(event):
    if event.is_action_pressed("ui_enter"):
        self.visible = false
by (110 points)
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