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I want that when the player/camera touches/enter an area to change to another scene.

Godot version 3.4.2
in Engine by (28 points)
edited by

1 Answer

+1 vote
Best answer

You would need something to trigger the change, so either have an area2d or a collision box so you know when the player has stepped there. You can then put some code in so maybe set up a signal with a onbodyentered signal for example. connect that to a function once there you can change scenes with code like this

get_tree().change_scene("res://Menu/MenuScreen.tscn")
by (3,328 points)
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