When you duplicate a MeshInstance, the Material and Mesh will refer to the same ones from the original MeshInstance.
I know that if I want to play with the Material separately, I can make it unique.
But, you can make them unique, but it's hard to make dozens of objects unique one by one.
Is there any way to make them unique at the same time as duplicating them?
Or, is there a way to make all objects unique at once?